By Ce Zhu, Yin Zhao, Lu Yu, Masayuki Tanimoto
Riding at the luck of 3D cinema blockbusters and advances in stereoscopic reveal expertise, 3D video functions have collected momentum lately. 3D-TV approach with Depth-Image-Based Rendering: Architectures, innovations and Challenges surveys depth-image-based 3D-TV structures, that are anticipated to be positioned into functions within the close to destiny. Depth-image-based rendering (DIBR) considerably complements the 3D visible event in comparison to stereoscopic platforms presently in use. DIBR strategies give the opportunity to generate extra viewpoints utilizing 3D warping ideas to regulate the perceived intensity of stereoscopic movies and supply for auto-stereoscopic monitors that don't require glasses for viewing the 3D photo.
The fabric features a technical assessment and literature survey of parts and entire structures, ideas for technical matters, and implementation of prototypes. The publication is prepared into 4 sections: procedure review, content material iteration, facts Compression and Transmission, and 3D Visualization and caliber evaluation. This ebook will profit researchers, builders, engineers, and innovators, in addition to complicated undergraduate and graduate scholars operating in proper areas.
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Additional info for 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges
Thus, future 3D productions for 3D-TV, digital signage, commercials, and other 3D video applications will cope with the problem that they have to address a wide range of different 3D displays, ranging from glasses-based standard stereo displays to auto-stereoscopic multi-view displays, or even future integral imaging, holographic, and light-field displays. The challenge will be to serve all these display types with sufficient quality and appealing content by using one generic representation format and one common production workflow.
July 2010 116. Nojiri Y, Yamanoue H, Ide S, Yano S, Okana F (2006) Parallax distribution and visual comfort on stereoscopic HDTV. In: Proceedings of IBC, pp 373–380 117. Gunnewiek RK, Vandewalle P (2010) How to display 3D content realistically. In: Proceedings of international workshop video processing quality metrics consumer electronics (VPQM), Jan 2010 1 An Overview of 3D-TV System Using Depth-Image-Based Rendering 33 118. Daly SJ, Held RT, Hoffman DM (2011) Perceptual issues in stereoscopic signal processing.
13. 6 3D Quality Evaluation The last component in this systematical chain, as shown in Fig. 1b, is the evaluation on 3D video quality. Since visual distortions may be introduced in transmission and compression, the received video signals are usually different from the source content. Therefore, quality evaluation is employed to estimate the overall visual quality of the delivered videos, based on which the content sender may adjust the compression and error-resilience efforts for maintaining acceptable Quality of Experience (QoE) at the receivers.